UI UX Design Project - Spring ‘26 Project Teams
Meep
Discover media, explore your taste, travel the galaxy
Role
UI/UX designer
Timeline
10 weeks
Year
2026
Tools
Figma

About the project
Meep explores media discovery through a playful, galaxy-inspired experience. Discover media, explore your taste, and travel the galaxy.
The Challenge
Young adults want to explore new media, but current discovery platforms keep them in algorithmic comfort zones. Unfamiliar content feels risky due to decision paralysis, fear of wasting time, and a lack of trusted social guidance.
Research we did
We surveyed 122 people. Here’s what we found.
62%
of users look for new recommendations at least weekly
54%
of users experience decision paralysis when browsing for new media
64%
of users feel stuck in an algorithm loop
Users want discovery, but they lack a guided way to find it.
What I heard in interviews
Through user interviews, I identified three major takeaways.
4 of 6 participants
Fear of wasting time keeps users stuck in their media comfort zone
5 of 6 participants
Friends are the most reliable path to discovering unfamiliar media
6 of 6 participants
Algorithms create the illusion of choice without real authentic discovery
Profile & Meep Rewind
Profile: I structured the profile around a solar-system navigation metaphor, so users explore their taste planet by planet instead of scrolling a list. I also designed a Passport popup that tracks where you’ve traveled and a Spaceship Interior that holds the souvenirs you collect from the media you explore.
Meep Rewind: A monthly recap that unfolds like a journey. It opens with a galaxy intro, reveals your personal taste fingerprint, and ends with the “Meep Report,” a closing screen styled like a naturalist’s field notes.
Visual design: Glass elements, cosmic gradients, and layered depth create an immersive, explorable feel. I illustrated Meep’s alien mascot from scratch using Figma vector tools and carried it through the branding.

Bringing Meep to life
A walkthrough of the animations and prototyping I created for Meep.
A Look into my Design Graveyard

Not every idea makes it to the final prototype, but these were some of my favorites to explore. I designed a set of custom spaceships in Figma vector art and a Spaceship Interior where users would unlock gadgets and cute decor for each new piece of media they explored, so their ship slowly became a reflection of their taste.
As we tested the concept, I realized the reward system was starting to pull focus from Meep’s core purpose: helping people discover media they’ll actually love. I didn’t want users exploring just to earn the next item, so we scrapped the gamified layer and kept the space theme as an atmosphere instead of a points system.
Letting go of these designs taught me that a fun feature isn’t always the right feature.
Explore another project
© 2026 Stephanie Jing